
A basic water bottle may be an everyday product but once this item has been reworked by a group of Design & Technology students, it could become a future designer item in the not-too-distant future.
During these hands-on activities, students will receive various design examples to stimulate ideas. Working in groups, they get to generate various design improvements to their water bottle, eventually choosing and sketching a solution to present to the group.
SCAMPER is a design activity, aimed at helping students generate a multitude of ideas for design improvements to an everyday product. This workshop is a great preparation for Year 9-12 students before later exploring the various design displays as part of Sydney Design 2010. This activity will encourage them to think about ways they can make improvements to the world of design that exists around them.
Thursday 5 August, Tuesday 10 August, Wednesday 11 August
10.30-11am or 11.30am-12pm or 12.30-1pm or 1.30-2pm
Powerhouse Museum
Cost: $7 per student, materials and Museum entry included. Minimum 15 students; maximum 30. Pre-payment required.
Bookings essential: fax form to 9217 0622 | email